Privacy Policy for Samurai Quest
Samurai Quest does not require an account and does not sell personal information. The game is a web app and requires an internet connection to load and play. The app stores gameplay progress locally on the player's device or browser storage, and separately sends anonymous, aggregate gameplay statistics (never raw movement, video, or audio) to our own analytics database so we know whether the game is being played and where players get stuck. Players can turn this off at any time — see “Network and Analytics” below.
Information We Collect
Local Gameplay Data
Samurai Quest stores limited gameplay data locally so the game can remember progress between sessions. This may include:
- Campaign progress and unlocked phases
- Unlocked kata forms
- Survival best score and recent local run history
- Tutorial prompts already viewed
- Gameplay settings such as single-wield, dual-wield, seated, or standing mode
- Per-run performance summaries used for the result screen until the next run starts
This data is stored on the player's device or browser storage. It is not transmitted to our servers.
Device and Controller Input
During gameplay, Samurai Quest uses Meta Quest headset and controller input to enable VR interaction, sword movement, timing, and target slicing. This input is processed during gameplay to run the experience. The app does not store raw headset tracking data, controller movement data, hand tracking data, microphone audio, camera images, or room scans.
Aggregate, per-cut measurements derived from this input (for example, whether a cut landed, its timing offset, and its blade speed) may be summarized into anonymous statistics as described below — never the underlying motion itself.
Network and Analytics
Samurai Quest sends anonymous gameplay analytics to our own database (hosted on Supabase; no third-party advertising, tracking, or data-broker service is involved). This is on by default and can be turned off at any time from the in-game menu (“Data” toggle) — turning it off stops all future analytics traffic and deletes anything queued on the device that hasn't been sent yet.
What is sent:
- A randomly generated installation identifier (a UUID with no relationship to your name, email, Meta account, or device hardware) and a per-session identifier, both used only to group your own events together and to avoid double-counting.
- App version, coarse platform (e.g. “Quest TWA” vs. desktop browser), and timestamps.
- Menu navigation (which screen was opened) and run summaries: game mode, campaign phase, score, accuracy, grade breakdown, combo, whether the run cleared its threshold, and how it ended (cleared, fell short, failed, or quit).
- Aggregate per-run calibration statistics (median/percentile timing offset, and histograms of cut speed and “snap”) used to tune timing windows and scoring — these are summaries computed from many cuts in a run, never a record of any individual cut, motion, or session recording.
- Basic error reports (an error message and the first few lines of a stack trace) if the app crashes, to help us fix bugs.
What is never sent: your name, email, or Meta account identity; raw headset or controller tracking data; audio, video, camera, or room-scan data; your IP address is not stored alongside events (it is visible transiently to the hosting infrastructure the way it is for any web request, but is not logged into our analytics database or used to identify or profile players).
The app also loads bundled local assets such as audio files and game resources needed for gameplay. This is part of running the app and is not analytics.
How We Use Information
Samurai Quest uses local gameplay data to:
- Save campaign progress
- Save unlocked kata forms
- Save Survival scores
- Remember selected gameplay settings
Samurai Quest uses the anonymous analytics described above to:
- Understand whether the game is being played, and roughly how often
- See where players stop progressing in the campaign, so we know what to improve
- Tune timing windows and scoring against real gameplay data instead of guesses
- Diagnose crashes
Your Choices
Anonymous analytics can be turned off at any time from the in-game menu (the “Data” toggle, in the same settings area as wield/height). Turning it off takes effect immediately and does not affect local gameplay progress, which always stays on the device regardless of this setting.
Sharing Information
Anonymous analytics events are stored in a database we operate on Supabase, a database hosting provider that processes this data on our behalf and does not use it for its own purposes. No analytics data is shared with advertisers, data brokers, or any other third party, and none of it is sold.
Local gameplay progress and headset/controller input are not shared with anyone. We do not sell personal information.
Data Retention and Deletion
Local gameplay data remains on the player's device or browser storage until it is deleted by the player, cleared by the browser/device, or removed by uninstalling or resetting the app.
Players can delete local data by clearing the app's site data/browser storage or uninstalling the app, depending on the distribution method.
Anonymous analytics events are retained for as long as needed to see usage and progression trends over time. Because the installation identifier is a random value with no link to your identity, we have no way to look up or delete a specific player's events on request — turning off the “Data” toggle stops any further events from being sent.
Children
Samurai Quest is not designed to collect personal information from children. The current build does not include accounts, chat, multiplayer, ads, or user-generated content.
Security
Samurai Quest does not maintain a player account database — there are no accounts to secure. The anonymous analytics database is access-controlled so that the game itself can only add new events, never read, modify, or delete existing ones. Players should still use their device and Meta account security settings to protect local app data.
Changes to This Policy
We may update this Privacy Policy if Samurai Quest changes, including if future versions add online leaderboards, accounts, multiplayer, support forms, purchases, or other online services. The updated policy will show a new "Last updated" date.
Contact
For privacy questions or support, email estudioexperienciasimersivas@gmail.com.